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Junctioning is magical bonding–the GFs imbue certain abilities onto the characters and allow them to enhance their physical and mental attributes by pairing magic spells to them. The characters in the game “junction” Guardian Forces (GFs) to themselves. Final Fantasy VIII is based around the junction system. A summary of the game’s story: a band of teenage mercenaries, in an effort to save those they love, defeat an evil sorceress from the future who seeks to collapse time and bend the universe to her will.Ĥ. The point of FF8 could be summed up thusly: “Everything you love will be taken from you. There’s a LP of it here if you are so inclined.Ģ. Unlike those two articles up there, I’m not here to offer up vague words and then say “well, history should treat this game better!” I just want to talk about Final Fantasy 8 for a while. For more of that kind of thing, and a hopeful, reassuring paragraph, click here. As this very whatever article on Edgeputs it: “The standard line on the trio of PlayStation games is that VII is the godhead, IX the neglected gem, and VIII the red-headed stepchild.” It is generally remembered for being confusing and the system you use for powering up your characters, the Junction System, actively punishes you for using magic that you have acquired.
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Final Fantasy VIII is often derided as being the worst Final Fantasy game of the PSX era. Lets get the boring stuff out of the way.
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